šŸ“ Sign Up | šŸ” Log In

← Root | ↑ Up

ā”Œā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā” │ šŸ“„ shadcn/directory/adityakishore0/scrollx-ui/components/glass │ ā””ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”€ā”˜

╔══════════════════════════════════════════════════════════════════════════════════════════════╗
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘

title: Glass description: glass surface with interactive ripple and dynamic cursor effects.

<ComponentPreview name="glasshero-demo" className="p-0" description="" />

Installation

<Tabs defaultValue="cli" className="w-full"> <TabsList> <TabsTrigger value="cli">CLI</TabsTrigger> <TabsTrigger value="manual">Manual</TabsTrigger> </TabsList> <TabsContent value="cli"> <PkgOptions name="glass" /> </TabsContent> <TabsContent value="manual"> <Steps>

<Step>Install the following dependencies:</Step> <DepsOptions name="framer-motion" />

<Step>Copy and paste the following code into your project.</Step>

<p> <code>glass.tsx</code> </p> <ComponentSource name="glass" />

<Step>Add util file</Step>

<p> <code>lib/utils.ts</code> </p>
import { ClassValue, clsx } from "clsx";
import { twMerge } from "tailwind-merge";

export function cn(...inputs: ClassValue[]) {
  return twMerge(clsx(inputs));
}
</Steps> </TabsContent> </Tabs>

Usage

import { Glass } from "@/components/ui/glass";
<Glass
  width={200}
  height={200}
  borderRadius={16}
  tintOpacity={0.15}
  blur={4}
  ripple
  followMouse
  className="m-4"
  onClick={() => console.log("Glass clicked!")}
>
  <div className="flex items-center justify-center h-full w-full text-white font-bold">
    Interactive Surface
  </div>
</Glass>

Examples


<Step>Follow Mouse</Step>

<ComponentPreview name="glass-demo" className="p-0" description="" />


<Step>Ripple</Step>

<ComponentPreview name="glassripple-demo" className="p-0" description="" />

API Reference

Glass

glass surface with interactive ripple and dynamic cursor effects.

Props

<PropsTable rows={[ { prop: "children", type: "ReactNode", default: "undefined", description: "Content rendered inside the glass container." }, { prop: "width", type: "number | string", default: "120", description: "Width of the glass component in pixels or any CSS unit." }, { prop: "height", type: "number | string", default: "120", description: "Height of the glass component in pixels or any CSS unit." }, { prop: "borderRadius", type: "number", default: "12", description: "Border radius of the glass container in pixels." }, { prop: "tintOpacity", type: "number", default: "0.1", description: "Opacity of the frosted tint overlay, between 0 and 1." }, { prop: "blur", type: "number", default: "2", description: "Backdrop blur intensity in pixels." }, { prop: "ripple", type: "boolean", default: "false", description: "If true, clicking generates a ripple effect." }, { prop: "followMouse", type: "boolean", default: "false", description: "If true, the glass element follows the cursor or touch point." }, { prop: "className", type: "string", default: "''", description: "Additional custom CSS classes for the glass container." }, { prop: "style", type: "CSSProperties", default: "{}", description: "Inline styles applied to the glass container." }, { prop: "onClick", type: "(e: React.MouseEvent) => void", default: "undefined", description: "Callback fired when the glass container is clicked." } ]} />

ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•‘
ā•šā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•ā•

← Root | ↑ Up