File: useThrottler.md | Updated: 11/15/2025
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Function: useThrottler()
========================
ts
function useThrottler<TFn, TSelected>(
fn,
options,
selector): ReactThrottler<TFn, TSelected>;
function useThrottler<TFn, TSelected>(
fn,
options,
selector): ReactThrottler<TFn, TSelected>;
Defined in: react-pacer/src/throttler/useThrottler.ts:108
A low-level React hook that creates a Throttler instance that limits how often the provided function can execute.
This hook is designed to be flexible and state-management agnostic - it simply returns a throttler instance that you can integrate with any state management solution (useState, Redux, Zustand, Jotai, etc). For a simpler and higher-level hook that integrates directly with React's useState, see useThrottledState.
Throttling ensures a function executes at most once within a specified time window, regardless of how many times it is called. This is useful for rate-limiting expensive operations or UI updates.
State Management and Selector
-----------------------------
The hook uses TanStack Store for reactive state management. The selector parameter allows you to specify which state changes will trigger a re-render, optimizing performance by preventing unnecessary re-renders when irrelevant state changes occur.
By default, there will be no reactive state subscriptions and you must opt-in to state tracking by providing a selector function. This prevents unnecessary re-renders and gives you full control over when your component updates. Only when you provide a selector will the component re-render when the selected state values change.
Available state properties:
Type Parameters
---------------
### TFn
TFn extends AnyFunction
TSelected = { }
TFn
ThrottlerOptions<TFn>
(state) => TSelected
ReactThrottler <TFn, TSelected>
tsx
// Default behavior - no reactive state subscriptions
const [value, setValue] = useState(0);
const throttler = useThrottler(setValue, { wait: 1000 });
// Opt-in to re-render when execution count changes (optimized for tracking executions)
const [value, setValue] = useState(0);
const throttler = useThrottler(
setValue,
{ wait: 1000 },
(state) => ({ executionCount: state.executionCount })
);
// Opt-in to re-render when throttling state changes (optimized for loading indicators)
const [value, setValue] = useState(0);
const throttler = useThrottler(
setValue,
{ wait: 1000 },
(state) => ({
isPending: state.isPending,
status: state.status
})
);
// Opt-in to re-render when timing information changes (optimized for timing displays)
const [value, setValue] = useState(0);
const throttler = useThrottler(
setValue,
{ wait: 1000 },
(state) => ({
lastExecutionTime: state.lastExecutionTime,
nextExecutionTime: state.nextExecutionTime
})
);
// With any state manager
const throttler = useThrottler(
(value) => stateManager.setState(value),
{
wait: 2000,
leading: true, // Execute immediately on first call
trailing: false // Skip trailing edge updates
}
);
// Access the selected state (will be empty object {} unless selector provided)
const { executionCount, isPending } = throttler.state;
// Default behavior - no reactive state subscriptions
const [value, setValue] = useState(0);
const throttler = useThrottler(setValue, { wait: 1000 });
// Opt-in to re-render when execution count changes (optimized for tracking executions)
const [value, setValue] = useState(0);
const throttler = useThrottler(
setValue,
{ wait: 1000 },
(state) => ({ executionCount: state.executionCount })
);
// Opt-in to re-render when throttling state changes (optimized for loading indicators)
const [value, setValue] = useState(0);
const throttler = useThrottler(
setValue,
{ wait: 1000 },
(state) => ({
isPending: state.isPending,
status: state.status
})
);
// Opt-in to re-render when timing information changes (optimized for timing displays)
const [value, setValue] = useState(0);
const throttler = useThrottler(
setValue,
{ wait: 1000 },
(state) => ({
lastExecutionTime: state.lastExecutionTime,
nextExecutionTime: state.nextExecutionTime
})
);
// With any state manager
const throttler = useThrottler(
(value) => stateManager.setState(value),
{
wait: 2000,
leading: true, // Execute immediately on first call
trailing: false // Skip trailing edge updates
}
);
// Access the selected state (will be empty object {} unless selector provided)
const { executionCount, isPending } = throttler.state;