File: createBatcher.md | Updated: 11/15/2025
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Function: createBatcher()
=========================
ts
function createBatcher<TValue, TSelected>(
fn,
initialOptions,
selector): SolidBatcher<TValue, TSelected>;
function createBatcher<TValue, TSelected>(
fn,
initialOptions,
selector): SolidBatcher<TValue, TSelected>;
Defined in: batcher/createBatcher.ts:100
Creates a Solid-compatible Batcher instance for managing batches of items, exposing Solid signals for all stateful properties.
Features:
The batcher collects items and processes them in batches based on:
State Management and Selector
-----------------------------
The hook uses TanStack Store for reactive state management. The selector parameter allows you to specify which state changes will trigger a re-render, optimizing performance by preventing unnecessary re-renders when irrelevant state changes occur.
By default, there will be no reactive state subscriptions and you must opt-in to state tracking by providing a selector function. This prevents unnecessary re-renders and gives you full control over when your component updates. Only when you provide a selector will the component re-render when the selected state values change.
Available state properties:
Example usage:
tsx
// Default behavior - no reactive state subscriptions
const batcher = createBatcher(
(items) => {
// Process batch of items
console.log('Processing batch:', items);
},
{
maxSize: 5,
wait: 2000,
onExecute: (batcher) => console.log('Batch executed'),
getShouldExecute: (items) => items.length >= 3
}
);
// Opt-in to re-render when items or isRunning changes (optimized for UI updates)
const batcher = createBatcher(
(items) => console.log('Processing batch:', items),
{ maxSize: 5, wait: 2000 },
(state) => ({ items: state.items, isRunning: state.isRunning })
);
// Opt-in to re-render when execution metrics change (optimized for tracking progress)
const batcher = createBatcher(
(items) => console.log('Processing batch:', items),
{ maxSize: 5, wait: 2000 },
(state) => ({
executionCount: state.executionCount,
totalItemsProcessed: state.totalItemsProcessed
})
);
// Add items to batch
batcher.addItem('task1');
batcher.addItem('task2');
// Control the batcher
batcher.stop(); // Pause processing
batcher.start(); // Resume processing
// Access the selected state (will be empty object {} unless selector provided)
const { items, isRunning } = batcher.state();
// Default behavior - no reactive state subscriptions
const batcher = createBatcher(
(items) => {
// Process batch of items
console.log('Processing batch:', items);
},
{
maxSize: 5,
wait: 2000,
onExecute: (batcher) => console.log('Batch executed'),
getShouldExecute: (items) => items.length >= 3
}
);
// Opt-in to re-render when items or isRunning changes (optimized for UI updates)
const batcher = createBatcher(
(items) => console.log('Processing batch:', items),
{ maxSize: 5, wait: 2000 },
(state) => ({ items: state.items, isRunning: state.isRunning })
);
// Opt-in to re-render when execution metrics change (optimized for tracking progress)
const batcher = createBatcher(
(items) => console.log('Processing batch:', items),
{ maxSize: 5, wait: 2000 },
(state) => ({
executionCount: state.executionCount,
totalItemsProcessed: state.totalItemsProcessed
})
);
// Add items to batch
batcher.addItem('task1');
batcher.addItem('task2');
// Control the batcher
batcher.stop(); // Pause processing
batcher.start(); // Resume processing
// Access the selected state (will be empty object {} unless selector provided)
const { items, isRunning } = batcher.state();
Type Parameters
---------------
### TValue
TValue
TSelected = { }
(items) => void
BatcherOptions<TValue> = {}
(state) => TSelected
SolidBatcher <TValue, TSelected>
