File: TextureHelper.md | Updated: 11/15/2025
A helper that can be used to display any type of texture for debugging purposes. Depending on the type of texture (2D, 3D, Array), the helper becomes a plane or box mesh.
This helper can only be used with WebGLRenderer. When using WebGPURenderer, import from TextureHelperGPU.js.
TextureHelper is an addon, and must be imported explicitly, see Installation#Addons.
import { TextureHelper } from 'three/addons/helpers/TextureHelper.js';
Constructs a new texture helper.
texture | The texture to visualize.
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width | The helper's width. Default is 1.
height | The helper's height. Default is 1.
depth | The helper's depth. Default is 1.
The texture to visualize.
Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.