📄 threejs/Addons/Modifiers/TessellateModifier

File: TessellateModifier.md | Updated: 11/15/2025


title: TessellateModifier category: Addons layout: docs

TessellateModifier

This class can be used to modify a geometry by breaking its edges if they are longer than maximum length.

Code Example

const modifier = new TessellateModifier( 8, 6 );
geometry = modifier.modify( geometry );

Import

TessellateModifier is an addon, and must be imported explicitly, see Installation#Addons.

import { TessellateModifier } from 'three/addons/modifiers/TessellateModifier.js';

Constructor

new TessellateModifier( maxEdgeLength : number, maxIterations : number )

Constructs a new Tessellate modifier.

maxEdgeLength | The maximum edge length. Default is 0.1.
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maxIterations | The number of iterations. Default is 6.

Properties

.maxEdgeLength : number

The maximum edge length.

Default is 0.1.

.maxIterations : number

The maximum edge length.

Default is 0.1.

Methods

.modify( geometry : BufferGeometry ) : BufferGeometry

Returns a new, modified version of the given geometry by applying a tesselation. Please note that the resulting geometry is always non-indexed.

geometry | The geometry to modify.
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Returns: A new, modified geometry.

Source

examples/jsm/modifiers/TessellateModifier.js