File: GlitchPass.md | Updated: 11/15/2025
Pass for creating a glitch effect.
const glitchPass = new GlitchPass();
composer.addPass( glitchPass );
GlitchPass is an addon, and must be imported explicitly, see Installation#Addons.
import { GlitchPass } from 'three/addons/postprocessing/GlitchPass.js';
Constructs a new glitch pass.
dt_size | The size of the displacement texture for digital glitch squares. Default is 64.
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Whether to noticeably increase the effect intensity or not.
Default is false.
The pass material.
The pass uniforms.
Frees the GPU-related resources allocated by this instance. Call this method whenever the pass is no longer used in your app.
Overrides: Pass#dispose
Performs the glitch pass.
renderer | The renderer.
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writeBuffer | The write buffer. This buffer is intended as the rendering destination for the pass.
readBuffer | The read buffer. The pass can access the result from the previous pass from this buffer.
deltaTime | The delta time in seconds.
maskActive | Whether masking is active or not.
Overrides: Pass#render