File: SSAOPass.md | Updated: 11/15/2025
A pass for a basic SSAO effect.
SAOPass and GTAPass produce a more advanced AO but are also more expensive.
const ssaoPass = new SSAOPass( scene, camera, width, height );
composer.addPass( ssaoPass );
SSAOPass is an addon, and must be imported explicitly, see Installation#Addons.
import { SSAOPass } from 'three/addons/postprocessing/SSAOPass.js';
Constructs a new SSAO pass.
scene | The scene to compute the AO for.
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camera | The camera.
width | The width of the effect. Default is 512.
height | The height of the effect. Default is 512.
kernelSize | The kernel size. Default is 32.
The camera.
Overwritten to perform a clear operation by default.
Default is true.
Overrides: Pass#clear
The height of the effect.
Default is 512.
The kernel radius controls how wide the AO spreads.
Default is 8.
Defines the maximum distance that should be affected by the AO.
Default is 0.1.
Defines the minimum distance that should be affected by the AO.
Default is 0.005.
Overwritten to disable the swap.
Default is false.
Overrides: Pass#needsSwap
The output configuration.
Default is 0.
The scene to render the AO for.
The width of the effect.
Default is 512.
Frees the GPU-related resources allocated by this instance. Call this method whenever the pass is no longer used in your app.
Overrides: Pass#dispose
Performs the SSAO pass.
renderer | The renderer.
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writeBuffer | The write buffer. This buffer is intended as the rendering destination for the pass.
readBuffer | The read buffer. The pass can access the result from the previous pass from this buffer.
deltaTime | The delta time in seconds.
maskActive | Whether masking is active or not.
Overrides: Pass#render
Sets the size of the pass.
width | The width to set.
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height | The height to set.
Overrides: Pass#setSize