File: SavePass.md | Updated: 11/15/2025
A pass that saves the contents of the current read buffer in a render target.
const savePass = new SavePass( customRenderTarget );
composer.addPass( savePass );
SavePass is an addon, and must be imported explicitly, see Installation#Addons.
import { SavePass } from 'three/addons/postprocessing/SavePass.js';
Constructs a new save pass.
renderTarget | The render target for saving the read buffer. If not provided, the pass automatically creates a render target.
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The pass material.
Overwritten to disable the swap.
Default is false.
Overrides: Pass#needsSwap
The render target which is used to save the read buffer.
The pass uniforms.
Frees the GPU-related resources allocated by this instance. Call this method whenever the pass is no longer used in your app.
Overrides: Pass#dispose
Performs the save pass.
renderer | The renderer.
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writeBuffer | The write buffer. This buffer is intended as the rendering destination for the pass.
readBuffer | The read buffer. The pass can access the result from the previous pass from this buffer.
deltaTime | The delta time in seconds.
maskActive | Whether masking is active or not.
Overrides: Pass#render
Sets the size of the pass.
width | The width to set.
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height | The height to set.
Overrides: Pass#setSize