File: TRAANode.md | Updated: 11/15/2025
A special node that applies TRAA (Temporal Reprojection Anti-Aliasing).
References:
TRAANode is an addon, and must be imported explicitly, see Installation#Addons.
import { traa } from 'three/addons/tsl/display/TRAANode.js';
Constructs a new TRAA node.
beautyNode | The texture node that represents the input of the effect.
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depthNode | A node that represents the scene's depth.
velocityNode | A node that represents the scene's velocity.
camera | The camera the scene is rendered with.
The texture node that represents the input of the effect.
The camera the scene is rendered with.
A node that represents the scene's velocity.
This flag can be used for type testing.
Default is true.
The updateBeforeType is set to NodeUpdateType.FRAME since the node renders its effect once per frame in updateBefore().
Default is 'frame'.
Overrides: TempNode#updateBeforeType
A node that represents the scene's velocity.
Clears the view offset from the scene's camera.
Frees internal resources. This method should be called when the effect is no longer required.
Overrides: TempNode#dispose
Returns the result of the effect as a texture node.
Returns: A texture node that represents the result of the effect.
Sets the size of the effect.
width | The width of the effect.
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height | The height of the effect.
Defines the TRAA's current jitter as a view offset to the scene's camera.
width | The width of the effect.
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height | The height of the effect.
This method is used to setup the effect's render targets and TSL code.
builder | The current node builder.
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Overrides: TempNode#setup
This method is used to render the effect once per frame.
frame | The current node frame.
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Overrides: TempNode#updateBefore