📄 threejs/Addons/Utils/module-WebGLTextureUtils

File: module-WebGLTextureUtils.md | Updated: 11/15/2025


title: module-WebGLTextureUtils category: Unknown layout: docs

WebGLTextureUtils

Import

WebGLTextureUtils is an addon, and must be imported explicitly, see Installation#Addons.

import * as WebGLTextureUtils from 'three/addons/utils/WebGLTextureUtils.js';

Static Methods

.decompress( texture : CompressedTexture, maxTextureSize : number, renderer : WebGLRenderer ) : CanvasTexture

Returns an uncompressed version of the given compressed texture.

This module can only be used with WebGLRenderer. When using WebGPURenderer, import the function from WebGPUTextureUtils.

texture | The compressed texture.
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maxTextureSize | The maximum size of the uncompressed texture. Default is Infinity.
renderer | A reference to a renderer. Default is null.

Returns: The uncompressed texture.

Source

examples/jsm/utils/WebGLTextureUtils.js