File: DodecahedronGeometry.md | Updated: 11/15/2025
A geometry class for representing a dodecahedron.
const geometry = new THREE.DodecahedronGeometry();
const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
const dodecahedron = new THREE.Mesh( geometry, material );
scene.add( dodecahedron );
Constructs a new dodecahedron geometry.
radius | Radius of the dodecahedron. Default is 1.
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detail | Setting this to a value greater than 0 adds vertices making it no longer a dodecahedron. Default is 0.
Holds the constructor parameters that have been used to generate the geometry. Any modification after instantiation does not change the geometry.
Overrides: PolyhedronGeometry#parameters
Factory method for creating an instance of this class from the given JSON object.
data | A JSON object representing the serialized geometry.
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Returns: A new instance.