File: MaterialLoader.md | Updated: 11/15/2025
Class for loading geometries. The files are internally loaded via FileLoader.
This loader does not support node materials. Use NodeMaterialLoader instead.
const loader = new THREE.MaterialLoader();
const material = await loader.loadAsync( 'material.json' );
Constructs a new material loader.
manager | The loading manager.
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A dictionary holding textures used by the material.
Creates a material for the given type.
type | The material type.
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Returns: The new material.
Starts loading from the given URL and pass the loaded material to the onLoad() callback.
url | The path/URL of the file to be loaded. This can also be a data URI.
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onLoad | Executed when the loading process has been finished.
onProgress | Executed while the loading is in progress.
onError | Executed when errors occur.
Overrides: Loader#load
Parses the given JSON object and returns a material.
json | The serialized material.
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Overrides: Loader#parse
Returns: The parsed material.
Textures are not embedded in the material JSON so they have to be injected before the loading process starts.
value | A dictionary holding textures for material properties.
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Returns: A reference to this material loader.
Creates a material for the given type.
type | The material type.
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Returns: The new material.