File: SSSLightingModel.md | Updated: 11/15/2025
Represents the lighting model for MeshSSSNodeMaterial.
Constructs a new physical lighting model.
clearcoat | Whether clearcoat is supported or not. Default is false.
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sheen | Whether sheen is supported or not. Default is false.
iridescence | Whether iridescence is supported or not. Default is false.
anisotropy | Whether anisotropy is supported or not. Default is false.
transmission | Whether transmission is supported or not. Default is false.
dispersion | Whether dispersion is supported or not. Default is false.
sss | Whether SSS is supported or not. Default is false.
Whether the lighting model should use SSS or not.
Default is false.
Extends the default implementation with a SSS term.
Reference: Approximating Translucency for a Fast, Cheap and Convincing Subsurface Scattering Look
input | The input data.
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builder | The current node builder.
Overrides: PhysicalLightingModel#direct