File: BuiltinNode.md | Updated: 11/15/2025
The node allows to set values for built-in shader variables. That is required for features like hardware-accelerated vertex clipping.
Constructs a new builtin node.
name | The name of the built-in shader variable.
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This flag can be used for type testing.
Default is true.
The name of the built-in shader variable.
Overrides: Node#name
Generates the code snippet of the builtin node.
builder | The current node builder.
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Overrides: Node#generate
Returns: The generated code snippet.