📄 threejs/Core/Nodes/EnvironmentNode

File: EnvironmentNode.md | Updated: 11/15/2025


title: EnvironmentNode category: Core layout: docs

EnvironmentNode

Represents a physical model for Image-based lighting (IBL). The environment is defined via environment maps in the equirectangular, cube map or cubeUV (PMREM) format. EnvironmentNode is intended for PBR materials like MeshStandardNodeMaterial.

Constructor

new EnvironmentNode( envNode : Node )

Constructs a new environment node.

envNode | A node representing the environment. Default is null.
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Properties

.envNode : Node

A node representing the environment.

Default is null.

Source

src/nodes/lighting/EnvironmentNode.js