File: JoinNode.md | Updated: 11/15/2025
This module is part of the TSL core and usually not used in app level code. It represents a join operation during the shader generation process. For example in can compose/join two single floats into a vec2 type.
Constructs a new join node.
nodes | An array of nodes that should be joined.
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nodeType | The node type. Default is null.
An array of nodes that should be joined.
This method is overwritten since the node type must be inferred from the joined data length if not explicitly defined.
builder | The current node builder.
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Overrides: TempNode#getNodeType
Returns: The node type.