File: PhongLightingModel.md | Updated: 11/15/2025
Represents the lighting model for a phong material. Used in MeshPhongNodeMaterial.
Constructs a new phong lighting model.
specular | Whether specular is supported or not. Default is true.
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Whether specular is supported or not. Set this to false if you are looking for a Lambert-like material meaning a material for non-shiny surfaces, without specular highlights.
Default is true.
Implements the direct lighting. The specular portion is optional an can be controlled with the PhongLightingModel#specular flag.
lightData | The light data.
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Overrides: BasicLightingModel#direct
Implements the indirect lighting.
builder | The current node builder.
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Overrides: BasicLightingModel#indirect