File: ShadowMaskModel.md | Updated: 11/15/2025
Represents lighting model for a shadow material. Used in ShadowNodeMaterial.
Constructs a new shadow mask model.
The shadow mask node.
Only used to save the shadow mask.
input | The input data.
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Overrides: LightingModel#direct
Uses the shadow mask to produce the final color.
builder | The current node builder.
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Overrides: LightingModel#finish