📄 threejs/Core/Nodes/Texture3DNode

File: Texture3DNode.md | Updated: 11/15/2025


title: Texture3DNode category: Core layout: docs

Texture3DNode

This type of uniform node represents a 3D texture.

Constructor

new Texture3DNode( value : Data3DTexture, uvNode : Node.<(vec2|vec3)>, levelNode : Node.<int> )

Constructs a new 3D texture node.

value | The 3D texture.
---|---
uvNode | The uv node. Default is null.
levelNode | The level node. Default is null.

Properties

.isTexture3DNode : boolean (readonly)

This flag can be used for type testing.

Default is true.

Methods

.generateOffset( builder : NodeBuilder, offsetNode : Node ) : string

Generates the offset code snippet.

builder | The current node builder.
---|---
offsetNode | The offset node to generate code for.

Overrides: TextureNode#generateOffset

Returns: The generated code snippet.

.generateUV( builder : NodeBuilder, uvNode : Node ) : string

Generates the uv code snippet.

builder | The current node builder.
---|---
uvNode | The uv node to generate code for.

Overrides: TextureNode#generateUV

Returns: The generated code snippet.

.getDefaultUV() : Node.<vec3>

Returns a default uv node which is in context of 3D textures a three-dimensional uv node.

Overrides: TextureNode#getDefaultUV

Returns: The default uv node.

.getInputType( builder : NodeBuilder ) : string

Overwrites the default implementation to return a fixed value 'texture3D'.

builder | The current node builder.
---|---

Overrides: TextureNode#getInputType

Returns: The input type.

.normal( uvNode : Node.<vec3> ) : Node.<vec3>

TODO.

uvNode | The uv node .
---|---

Returns: TODO.

.setUpdateMatrix( value : boolean )

Overwritten with an empty implementation since the updateMatrix flag is ignored for 3D textures. The uv transformation matrix is not applied to 3D textures.

value | The update toggle.
---|---

Overrides: TextureNode#setUpdateMatrix

.setupUV( builder : NodeBuilder, uvNode : Node ) : Node

Overwrites the default implementation to return the unmodified uv node.

builder | The current node builder.
---|---
uvNode | The uv node to setup.

Overrides: TextureNode#setupUV

Returns: The unmodified uv node.

Source

src/nodes/accessors/Texture3DNode.js