File: IndirectStorageBufferAttribute.md | Updated: 11/15/2025
This special type of buffer attribute is intended for compute shaders. It can be used to encode draw parameters for indirect draw calls.
Note: This type of buffer attribute can only be used with WebGPURenderer and a WebGPU backend.
Constructs a new storage buffer attribute.
count | The item count. It is also valid to pass a Uint32Array as an argument. The subsequent parameter is then obsolete.
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itemSize | The item size.
This flag can be used for type testing.
Default is true.