File: CompressedCubeTexture.md | Updated: 11/15/2025
Creates a cube texture based on data in compressed form.
These texture are usually loaded with CompressedTextureLoader.
Constructs a new compressed texture.
images | An array of compressed textures.
---|---
format | The texture format. Default is RGBAFormat.
type | The texture type. Default is UnsignedByteType.
This flag can be used for type testing.
Default is true.
This flag can be used for type testing.
Default is true.